Forecasting

Can the weather change your destiny?

Forecasting


Theme

Make a game inspired by the words: "Weather" and "Pyramid"

Genre

Visual Novel

Competition

Indie Speed Run 2013
(September 2013)

Framework

Game Maker Studio (GML)

Development Time

48 hours

Play it!

A visual novel that explores how your life could change with a single drop of rain

Forecasting was developed for the Indie Speed Run 2012 in collaboration with Laustar92 as Pizza Team. The main difficulty we had to overcome was the theme, because the contest was about making a game with two elements that were assigned randomly. Based on the themes assigned by the contest “Pyramid” and “Weather”, Forecasting was designed as an interactive story where the player could manipulate the destiny of the characters by controlling the weather.

The story follows a young boy with a red jacket that everyday sits outside the Pyramid Cafè, waiting for something to happen. The plot was inspired by everyday life, not many people notice that a single drop of rain can change the choices you make and therefore the lives of the people around you.

Forecasting’s message was very appreciated and spawned many playthrough videos on YouTube.

Forecasting screen gameplay
Forecasting screen gameplay

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